> For the complete documentation index, see [llms.txt](https://docs.triumpharcade.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.triumpharcade.com/triumph-sdk/presenting-triumph.md).

# Presenting Triumph

Your users will access Triumph through a button tap. You will choose the look and feel of the button, but it should be clearly accessible on the start screen of your game and have a clear identifier like "Online Mode" or "Tournaments." Call the `present` function when your button is tapped.

{% tabs %}
{% tab title="Unity" %}

```csharp
using TriumphSDK;

// Action of the tournaments button
tournamentsButton.onClick.AddListener(() => {
    // Summons the triumph UI when your tournaments button is tapped
    Triumph.Present();
});
```

{% endtab %}

{% tab title="Swift" %}

```swift
import TriumphSDK 

// Action of the tournaments button
@objc func onTournamentsButtonPressed() {
    // Summons the triumph UI when your tournaments button is tapped
    Triumph.present() 
}
```

{% endtab %}
{% endtabs %}
