Triumph Docs


Requirements to go live with Triumph
Your game must meet a few requirements to go live with Triumph. Confirm that your game is eligible before building out an integration. If you have any questions about these requirements, please contact [email protected]

Skill Based

To integrate with Triumph, your game must be predominatly "skill based," meaning that players' exert skill to achieve better results. Games like Chess and Tetris are skill based, while games like Roulette and Bingo are not.
To determine whether your game is skill based, ask yourself:
  1. 1.
    Do players improve over time? This is a key marker of a skill game.
  2. 2.
    Does randomness significantly influence gameplay results? Randomness should have minimal impact on a game's outcome.
  3. 3.
    Are there differing game strategies that lead to different results?

Apple Business Developer Account

You must have an Apple Business Developer Account to go live with Triumph. Note: this is different than a personal business developer account, and will require you to have a legal US entity under your name. For instructions on how to set up an Apple Business Developer Account, go here.

Game Quality

To maintain the best user experience, your game must meet a high quality bar. While this is a subjective measure, your game should be (i) fun to play repetitivly, (ii) have minimal to no crashes, (iii) be memory efficent, and (iv) be thoughtfully designed.

Daily Active Users

While there is no strict requirement on the number of daily active users of your game, we've found that having >100 DAU signifigantly improves the player experience, as matchmaking happens far quicker, and with superior skill matching.

Does My Game Qualify?

If you are unsure if your game qualifies for Triumph, contact [email protected]